Add some more frame stats granularity, skip frame stats on no-data calls
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@@ -1194,6 +1194,7 @@ bool VNCSConnectionST::isCongested()
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void VNCSConnectionST::writeFramebufferUpdate()
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{
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congestion.updatePosition(sock->outStream().length());
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encodeManager.clearEncodingTime();
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// We're in the middle of processing a command that's supposed to be
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// synchronised. Allowing an update to slip out right now might violate
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