Add support for DLP_Region
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@@ -235,6 +235,7 @@ namespace rfb {
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void stopFrameClock();
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int msToNextUpdate();
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void writeUpdate();
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void blackOut();
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Region getPendingRegion();
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const RenderedCursor* getRenderedCursor();
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@@ -256,6 +257,13 @@ namespace rfb {
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int inotifyfd;
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network::GetAPIMessager *apimessager;
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struct {
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bool enabled;
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int x1, y1, x2, y2;
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bool percents;
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rdr::U16 pcx1, pcy1, pcx2, pcy2;
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} DLPRegion;
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};
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};
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