Initial support for intensity-tinted alpha watermark
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@@ -39,6 +39,11 @@ namespace rfb {
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virtual void writeSolidRect(int width, int height,
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const PixelFormat& pf,
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const rdr::U8* colour);
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void writeWatermarkRect(const rdr::U8 *data, const unsigned len,
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const rdr::U8 r,
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const rdr::U8 g,
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const rdr::U8 b,
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const rdr::U8 a);
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void resetZlib();
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protected:
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