Toggle game mode

This commit is contained in:
Matthew McClaskey
2022-05-03 17:30:12 +00:00
parent d829572a9c
commit 774a61ace7
9 changed files with 91 additions and 10 deletions

View File

@@ -239,6 +239,40 @@ void vncPointerMove(int x, int y)
cursorPosY = y;
}
void vncPointerMoveRelative(int x, int y, int absx, int absy)
{
int valuators[2];
#if XORG < 111
int n;
#endif
#if XORG >= 110
ValuatorMask mask;
#endif
// if (cursorPosX == absx && cursorPosY == absy)
// return;
valuators[0] = x;
valuators[1] = y;
#if XORG < 110
n = GetPointerEvents(eventq, vncPointerDev, MotionNotify, 0,
POINTER_RELATIVE, 0, 2, valuators);
enqueueEvents(vncPointerDev, n);
#elif XORG < 111
valuator_mask_set_range(&mask, 0, 2, valuators);
n = GetPointerEvents(eventq, vncPointerDev, MotionNotify, 0,
POINTER_RELATIVE, &mask);
enqueueEvents(vncPointerDev, n);
#else
valuator_mask_set_range(&mask, 0, 2, valuators);
QueuePointerEvents(vncPointerDev, MotionNotify, 0,
POINTER_RELATIVE, &mask);
#endif
cursorPosX = absx;
cursorPosY = absy;
}
void vncScroll(int x, int y) {
ValuatorMask mask;
valuator_mask_zero(&mask);