Simplify stream availability handling
Just have a simply number of bytes argument to avoid a lot of complexity.
This commit is contained in:
committed by
Lauri Kasanen
parent
92c7695981
commit
57a3c3bba8
@@ -95,18 +95,18 @@ void ZlibOutStream::flush()
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ptr = start;
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}
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size_t ZlibOutStream::overrun(size_t itemSize, size_t nItems)
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void ZlibOutStream::overrun(size_t needed)
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{
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#ifdef ZLIBOUT_DEBUG
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fprintf(stderr,"zos overrun\n");
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#endif
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if (itemSize > bufSize)
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throw Exception("ZlibOutStream overrun: max itemSize exceeded");
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if (needed > bufSize)
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throw Exception("ZlibOutStream overrun: buffer size exceeded");
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checkCompressionLevel();
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while (avail() < itemSize) {
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while (avail() < needed) {
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zs->next_in = start;
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zs->avail_in = ptr - start;
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@@ -126,13 +126,6 @@ size_t ZlibOutStream::overrun(size_t itemSize, size_t nItems)
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ptr -= zs->next_in - start;
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}
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}
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size_t nAvail;
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nAvail = avail() / itemSize;
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if (nAvail < nItems)
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return nAvail;
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return nItems;
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}
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void ZlibOutStream::deflate(int flush)
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