Simplify stream availability handling
Just have a simply number of bytes argument to avoid a lot of complexity.
This commit is contained in:
committed by
Lauri Kasanen
parent
92c7695981
commit
57a3c3bba8
@@ -52,11 +52,11 @@ namespace rdr {
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protected:
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// overrun() either doubles the buffer or adds enough space for nItems of
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// size itemSize bytes.
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// overrun() either doubles the buffer or adds enough space for
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// needed bytes.
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size_t overrun(size_t itemSize, size_t nItems) {
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size_t len = ptr - start + itemSize * nItems;
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virtual void overrun(size_t needed) {
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size_t len = ptr - start + needed;
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if (len < (size_t)(end - start) * 2)
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len = (end - start) * 2;
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@@ -69,8 +69,6 @@ namespace rdr {
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delete [] start;
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start = newStart;
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end = newStart + len;
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return nItems;
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}
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U8* start;
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