Simplify stream availability handling
Just have a simply number of bytes argument to avoid a lot of complexity.
This commit is contained in:
committed by
Lauri Kasanen
parent
92c7695981
commit
57a3c3bba8
@@ -53,7 +53,7 @@ namespace rdr {
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private:
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size_t overrun(size_t itemSize, size_t nItems, bool wait) { throw EndOfStream(); }
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bool overrun(size_t needed, bool wait) { throw EndOfStream(); }
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const U8* start;
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bool deleteWhenDone;
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};
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