Initial commit
This commit is contained in:
103
win/rfb_win32/DeviceFrameBuffer.h
Normal file
103
win/rfb_win32/DeviceFrameBuffer.h
Normal file
@@ -0,0 +1,103 @@
|
||||
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
|
||||
*
|
||||
* This is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this software; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
* USA.
|
||||
*/
|
||||
|
||||
// -=- DeviceFrameBuffer.h
|
||||
//
|
||||
// The DeviceFrameBuffer class encapsulates the pixel data of a supplied
|
||||
// Device Context Handle (HDC)
|
||||
|
||||
// *** THIS INTERFACE NEEDS TIDYING TO SEPARATE COORDINATE SYSTEMS BETTER ***
|
||||
|
||||
#ifndef __RFB_WIN32_DEVICE_FRAME_BUFFER_H__
|
||||
#define __RFB_WIN32_DEVICE_FRAME_BUFFER_H__
|
||||
|
||||
#include <windows.h>
|
||||
#include <rfb_win32/DIBSectionBuffer.h>
|
||||
#include <rfb/Cursor.h>
|
||||
#include <rfb/Region.h>
|
||||
#include <rfb/Exception.h>
|
||||
#include <rfb/Configuration.h>
|
||||
|
||||
namespace rfb {
|
||||
|
||||
class VNCServer;
|
||||
|
||||
namespace win32 {
|
||||
|
||||
// -=- DeviceFrameBuffer interface
|
||||
|
||||
// DeviceFrameBuffer is passed an HDC referring to a window or to
|
||||
// the entire display. It may also be passed a rectangle specifying
|
||||
// the Device-relative coordinates of the actual rectangle to treat
|
||||
// as the desktop.
|
||||
|
||||
// Coordinate systems start getting really annoying here. There are
|
||||
// three different "origins" to which coordinates might be relative:
|
||||
//
|
||||
// Desktop - VNC coordinates, top-left always (0,0)
|
||||
// Device - DC coordinates. Top-left *usually (0,0) but could be other.
|
||||
// Window - coordinates relative to the specified sub-rectangle within
|
||||
// the supplied DC.
|
||||
// Screen - Coordinates relative to the entire Windows virtual screen.
|
||||
// The virtual screen includes all monitors that are part of
|
||||
// the Windows desktop.
|
||||
|
||||
// The data member is made to point to an internal mirror of the
|
||||
// current display data. Individual rectangles or regions of the
|
||||
// buffer can be brought up to date by calling the grab functions.
|
||||
|
||||
class DeviceFrameBuffer : public DIBSectionBuffer {
|
||||
public:
|
||||
DeviceFrameBuffer(HDC deviceContext, const Rect& area_=Rect());
|
||||
virtual ~DeviceFrameBuffer();
|
||||
|
||||
// - FrameBuffer overrides
|
||||
|
||||
virtual void grabRect(const Rect &rect);
|
||||
virtual void grabRegion(const Region ®ion);
|
||||
|
||||
// - DIBSectionBuffer overrides
|
||||
|
||||
virtual void setPF(const PixelFormat& pf);
|
||||
virtual void setSize(int w, int h);
|
||||
|
||||
// - DeviceFrameBuffer specific methods
|
||||
|
||||
void setCursor(HCURSOR c, VNCServer* server);
|
||||
|
||||
// Set whether grabRect should ignore errors or throw exceptions
|
||||
// Only set this if you are sure you'll capture the errors some other way!
|
||||
void setIgnoreGrabErrors(bool ie) {ignoreGrabErrors=ie;}
|
||||
|
||||
static BoolParameter useCaptureBlt;
|
||||
|
||||
protected:
|
||||
// Translate supplied Desktop coordinates into Device-relative coordinates
|
||||
// This translation may have been affected at start-time by the supplied sub-rect.
|
||||
Point desktopToDevice(const Point p) const {return p.translate(deviceCoords.tl);}
|
||||
|
||||
HDC device;
|
||||
Rect deviceCoords;
|
||||
bool ignoreGrabErrors;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif // __RFB_WIN32_DEVICE_FRAME_BUFFER_H__
|
||||
Reference in New Issue
Block a user