Initial commit
This commit is contained in:
86
win/rfb_win32/DeviceContext.h
Normal file
86
win/rfb_win32/DeviceContext.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
|
||||
*
|
||||
* This is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This software is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this software; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
* USA.
|
||||
*/
|
||||
|
||||
// DeviceContext base class, wrapping Windows HDC, plus some
|
||||
// helper classes tailored to particular types of DC, such as
|
||||
// window and device DCs.
|
||||
|
||||
#ifndef __RFB_WIN32_DEVICECONTEXT_H__
|
||||
#define __RFB_WIN32_DEVICECONTEXT_H__
|
||||
|
||||
#include <windows.h>
|
||||
#include <rfb/PixelFormat.h>
|
||||
#include <rfb/Rect.h>
|
||||
#include <rfb_win32/TCharArray.h>
|
||||
|
||||
namespace rfb {
|
||||
|
||||
namespace win32 {
|
||||
|
||||
// Base class, providing methods to get the bounding (clip) box,
|
||||
// and the pixel format, and access to the HDC itself.
|
||||
class DeviceContext {
|
||||
public:
|
||||
DeviceContext() : dc(0) {}
|
||||
virtual ~DeviceContext() {}
|
||||
operator HDC() const {return dc;}
|
||||
PixelFormat getPF() const;
|
||||
static PixelFormat getPF(HDC dc);
|
||||
Rect getClipBox() const;
|
||||
static Rect getClipBox(HDC dc);
|
||||
protected:
|
||||
HDC dc;
|
||||
};
|
||||
|
||||
// -=- DeviceContext that opens a specific display device
|
||||
class DeviceDC : public DeviceContext {
|
||||
public:
|
||||
DeviceDC(const TCHAR* deviceName);
|
||||
~DeviceDC();
|
||||
};
|
||||
|
||||
// Get a DC for a particular window's client area.
|
||||
class WindowDC : public DeviceContext {
|
||||
public:
|
||||
WindowDC(HWND wnd);
|
||||
virtual ~WindowDC();
|
||||
protected:
|
||||
HWND hwnd;
|
||||
};
|
||||
|
||||
// Create a new DC, compatible with an existing one.
|
||||
class CompatibleDC : public DeviceContext {
|
||||
public:
|
||||
CompatibleDC(HDC existing);
|
||||
virtual ~CompatibleDC();
|
||||
};
|
||||
|
||||
// Create a new DC, compatible with an existing one, and
|
||||
// select the specified bitmap into it.
|
||||
class BitmapDC : public CompatibleDC {
|
||||
public:
|
||||
BitmapDC(HDC hdc, HBITMAP hbitmap);
|
||||
~BitmapDC();
|
||||
protected:
|
||||
HBITMAP oldBitmap;
|
||||
};
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user