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common/rfb/SMsgWriter.h
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167
common/rfb/SMsgWriter.h
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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright 2009-2014 Pierre Ossman for Cendio AB
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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//
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// SMsgWriter - class for writing RFB messages on the server side.
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//
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#ifndef __RFB_SMSGWRITER_H__
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#define __RFB_SMSGWRITER_H__
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#include <rdr/types.h>
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#include <rfb/encodings.h>
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#include <rfb/ScreenSet.h>
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namespace rdr { class OutStream; }
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namespace rfb {
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class ConnParams;
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struct ScreenSet;
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class SMsgWriter {
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public:
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SMsgWriter(ConnParams* cp, rdr::OutStream* os);
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virtual ~SMsgWriter();
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// writeServerInit() must only be called at the appropriate time in the
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// protocol initialisation.
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void writeServerInit();
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// Methods to write normal protocol messages
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// writeSetColourMapEntries() writes a setColourMapEntries message, using
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// the given colour entries.
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void writeSetColourMapEntries(int firstColour, int nColours,
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const rdr::U16 red[],
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const rdr::U16 green[],
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const rdr::U16 blue[]);
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// writeBell() and writeServerCutText() do the obvious thing.
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void writeBell();
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void writeServerCutText(const char* str, int len);
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// writeFence() sends a new fence request or response to the client.
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void writeFence(rdr::U32 flags, unsigned len, const char data[]);
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// writeEndOfContinuousUpdates() indicates that we have left continuous
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// updates mode.
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void writeEndOfContinuousUpdates();
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// writeSetDesktopSize() won't actually write immediately, but will
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// write the relevant pseudo-rectangle as part of the next update.
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bool writeSetDesktopSize();
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// Same thing for the extended version. The first version queues up a
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// generic update of the current server state, but the second queues a
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// specific message.
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bool writeExtendedDesktopSize();
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bool writeExtendedDesktopSize(rdr::U16 reason, rdr::U16 result,
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int fb_width, int fb_height,
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const ScreenSet& layout);
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bool writeSetDesktopName();
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// Like setDesktopSize, we can't just write out a cursor message
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// immediately.
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bool writeSetCursor();
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bool writeSetXCursor();
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bool writeSetCursorWithAlpha();
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// Same for LED state message
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bool writeLEDState();
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// And QEMU keyboard event handshake
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bool writeQEMUKeyEvent();
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// needFakeUpdate() returns true when an immediate update is needed in
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// order to flush out pseudo-rectangles to the client.
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bool needFakeUpdate();
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// needNoDataUpdate() returns true when an update without any
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// framebuffer changes need to be sent (using writeNoDataUpdate()).
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// Commonly this is an update that modifies the size of the framebuffer
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// or the screen layout.
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bool needNoDataUpdate();
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// writeNoDataUpdate() write a framebuffer update containing only
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// pseudo-rectangles.
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void writeNoDataUpdate();
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// writeFramebufferUpdateStart() initiates an update which you can fill
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// in using writeCopyRect() and encoders. Finishing the update by calling
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// writeFramebufferUpdateEnd().
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void writeFramebufferUpdateStart(int nRects);
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void writeFramebufferUpdateEnd();
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// There is no explicit encoder for CopyRect rects.
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void writeCopyRect(const Rect& r, int srcX, int srcY);
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// Encoders should call these to mark the start and stop of individual
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// rects.
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void startRect(const Rect& r, int enc);
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void endRect();
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protected:
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void startMsg(int type);
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void endMsg();
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void writePseudoRects();
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void writeNoDataRects();
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void writeSetDesktopSizeRect(int width, int height);
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void writeExtendedDesktopSizeRect(rdr::U16 reason, rdr::U16 result,
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int fb_width, int fb_height,
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const ScreenSet& layout);
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void writeSetDesktopNameRect(const char *name);
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void writeSetCursorRect(int width, int height,
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int hotspotX, int hotspotY,
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const void* data, const void* mask);
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void writeSetXCursorRect(int width, int height,
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int hotspotX, int hotspotY,
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const void* data, const void* mask);
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void writeSetCursorWithAlphaRect(int width, int height,
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int hotspotX, int hotspotY,
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const rdr::U8* data);
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void writeLEDStateRect(rdr::U8 state);
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void writeQEMUKeyEventRect();
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ConnParams* cp;
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rdr::OutStream* os;
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int nRectsInUpdate;
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int nRectsInHeader;
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bool needSetDesktopSize;
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bool needExtendedDesktopSize;
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bool needSetDesktopName;
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bool needSetCursor;
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bool needSetXCursor;
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bool needSetCursorWithAlpha;
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bool needLEDState;
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bool needQEMUKeyEvent;
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typedef struct {
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rdr::U16 reason, result;
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int fb_width, fb_height;
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ScreenSet layout;
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} ExtendedDesktopSizeMsg;
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std::list<ExtendedDesktopSizeMsg> extendedDesktopSizeMsgs;
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};
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}
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#endif
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