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171
common/network/UnixSocket.cxx
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171
common/network/UnixSocket.cxx
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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
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* Copyright (c) 2012 University of Oslo. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <sys/stat.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <unistd.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <network/UnixSocket.h>
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#include <rfb/LogWriter.h>
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using namespace network;
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using namespace rdr;
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static rfb::LogWriter vlog("UnixSocket");
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// -=- UnixSocket
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UnixSocket::UnixSocket(int sock) : Socket(sock)
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{
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}
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UnixSocket::UnixSocket(const char *path)
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{
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int sock, err, result;
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sockaddr_un addr;
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socklen_t salen;
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if (strlen(path) >= sizeof(addr.sun_path))
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throw SocketException("socket path is too long", ENAMETOOLONG);
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// - Create a socket
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sock = socket(AF_UNIX, SOCK_STREAM, 0);
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if (sock == -1)
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throw SocketException("unable to create socket", errno);
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// - Attempt to connect
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memset(&addr, 0, sizeof(addr));
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addr.sun_family = AF_UNIX;
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strcpy(addr.sun_path, path);
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salen = sizeof(addr);
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while ((result = connect(sock, (sockaddr *)&addr, salen)) == -1) {
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err = errno;
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close(sock);
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break;
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}
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if (result == -1)
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throw SocketException("unable connect to socket", err);
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setFd(sock);
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}
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char* UnixSocket::getPeerAddress() {
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struct sockaddr_un addr;
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socklen_t salen;
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// AF_UNIX only has a single address (the server side).
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// Unfortunately we don't know which end we are, so we'll have to
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// test a bit.
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salen = sizeof(addr);
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if (getpeername(getFd(), (struct sockaddr *)&addr, &salen) != 0) {
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vlog.error("unable to get peer name for socket");
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return rfb::strDup("");
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}
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if (salen > offsetof(struct sockaddr_un, sun_path))
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return rfb::strDup(addr.sun_path);
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salen = sizeof(addr);
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if (getsockname(getFd(), (struct sockaddr *)&addr, &salen) != 0) {
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vlog.error("unable to get local name for socket");
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return rfb::strDup("");
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}
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if (salen > offsetof(struct sockaddr_un, sun_path))
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return rfb::strDup(addr.sun_path);
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// socketpair() will create unnamed sockets
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return rfb::strDup("(unnamed UNIX socket)");
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}
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char* UnixSocket::getPeerEndpoint() {
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return getPeerAddress();
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}
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bool UnixSocket::cork(bool enable)
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{
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return true;
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}
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UnixListener::UnixListener(const char *path, int mode)
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{
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struct sockaddr_un addr;
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mode_t saved_umask;
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int err, result;
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if (strlen(path) >= sizeof(addr.sun_path))
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throw SocketException("socket path is too long", ENAMETOOLONG);
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// - Create a socket
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if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
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throw SocketException("unable to create listening socket", errno);
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// - Delete existing socket (ignore result)
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unlink(path);
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// - Attempt to bind to the requested path
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memset(&addr, 0, sizeof(addr));
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addr.sun_family = AF_UNIX;
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strcpy(addr.sun_path, path);
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saved_umask = umask(0777);
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result = bind(fd, (struct sockaddr *)&addr, sizeof(addr));
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err = errno;
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umask(saved_umask);
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if (result < 0) {
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close(fd);
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throw SocketException("unable to bind listening socket", err);
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}
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// - Set socket mode
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if (chmod(path, mode) < 0) {
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err = errno;
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close(fd);
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throw SocketException("unable to set socket mode", err);
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}
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listen(fd);
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}
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UnixListener::~UnixListener()
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{
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struct sockaddr_un addr;
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socklen_t salen = sizeof(addr);
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if (getsockname(getFd(), (struct sockaddr *)&addr, &salen) == 0)
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unlink(addr.sun_path);
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}
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Socket* UnixListener::createSocket(int fd) {
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return new UnixSocket(fd);
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}
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int UnixListener::getMyPort() {
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return 0;
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}
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