Fix animated cursor resize crash
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@@ -50,7 +50,7 @@ namespace rfb {
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int w, int h,
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const ScreenSet& layout);
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virtual void setCursor(int width, int height, const Point& hotspot,
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const rdr::U8* data) = 0;
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const rdr::U8* data, const bool resizing = false) = 0;
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virtual void setPixelFormat(const PixelFormat& pf);
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virtual void setName(const char* name);
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virtual void fence(rdr::U32 flags, unsigned len, const char data[]);
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